Miriam Felici

POWA(2026)

RoleSenior Product Designer
ClientPOWA
Year2026
ScopeUX/UI, Design system, Visual language
POWA project cover: brand illustration, product screens and positioning statement
Project overview
A first MVP for an enterprise product spanning agentic delivery and intent structuring

I joined POWA at an early stage as a Senior UX/UI Designer, with the goal of designing a fully functional first MVP for an enterprise product spanning agentic delivery and intent structuring.

As a founding designer, I set up the design process from scratch, running it end-to-end and establishing practices to integrate AI into the design workflow.

Discovery

Mapped user journeys and defined the information architecture of the core workflows

Role and process
Discover

User journeys, information architecture and design workshops with the cofounder and product owner.

Prototype

Core flows, wireframes and interactive prototypes for web and mobile, iterated directly in code with Claude.

Build

The design system and UI kit from scratch, implemented as components, in Figma and Claude.

Shape

The look and feel, with the brand designer, translated into UI for dark and light modes.

POWA process flow and initiative lifecycle diagramCore flows, user journeys and personas
POWA discovery model, tools and documentation artifactsCore flows, user journeys and personas
Key screens
Brand identity translated into UI, in dark and light modes
Design system: built from scratch and implemented as components
Web and mobile: prototypes iterated directly in code
Look and feel: defined with the brand designer
POWA UI style guide: colors and typography POWA UI style guide: light/dark mapping, surfaces, radius and layout
POWA UI component and navigation annotations, light mode POWA UI component and navigation annotations, dark mode
POWA session dashboard, dark mode POWA initiative structure page with domains and comments
POWA initiative list overviewIterated from Figma directly in Claude Code
POWA new initiative creation panelApplying look & feel to components
POWA documentation structure panel, light mode POWA documentation structure panel, dark mode

After the desktop, the mobile experience was designed directly in Claude.

POWA mobile activity feed, dark and light mode
POWA mobile onboarding questions, dark and light mode POWA mobile structure map, dark and light mode
Deliverables
Design system

A design system and UI kit built from scratch.

Prototypes

Interactive prototypes for web and mobile.

Look and feel

A visual language for dark and light modes.

Next project LIA Live

POWA

(2026)
RoleSenior Product Designer
ClientPOWA
Year2026
ScopeUX/UI, Design system, Visual language
POWA project cover: brand illustration, product screens and positioning statement
Project overview
A first MVP for an enterprise product spanning agentic delivery and intent structuring

I joined POWA at an early stage as a Senior UX/UI Designer, with the goal of designing a fully functional first MVP for an enterprise product spanning agentic delivery and intent structuring.

As a founding designer, I set up the design process from scratch, running it end-to-end and establishing practices to integrate AI into the design workflow.

Discovery

Mapped user journeys and defined the information architecture of the core workflows

Role and process
Discover

User journeys, information architecture and design workshops with the cofounder and product owner.

Prototype

Core flows, wireframes and interactive prototypes for web and mobile, iterated directly in code with Claude.

Build

The design system and UI kit from scratch, implemented as components, in Figma and Claude.

Shape

The look and feel, with the brand designer, translated into UI for dark and light modes.

POWA process flow and initiative lifecycle diagramCore flows, user journeys and personas
POWA discovery model, tools and documentation artifactsCore flows, user journeys and personas
Key screens
Brand identity translated into UI, in dark and light modes
Design system: built from scratch and implemented as componentsWeb and mobile: prototypes iterated directly in codeLook and feel: defined with the brand designer
POWA UI style guide: colors and typographyPOWA UI style guide: light/dark mapping, surfaces, radius and layoutPOWA UI component and navigation annotations, light modePOWA UI component and navigation annotations, dark modePOWA session dashboard, dark modePOWA initiative structure page with domains and comments
POWA initiative list overviewIterated from Figma directly in Claude Code
POWA new initiative creation panelApplying look & feel to components
POWA documentation structure panel, light modePOWA documentation structure panel, dark mode

After the desktop, the mobile experience was designed directly in Claude.

POWA mobile activity feed, dark and light modePOWA mobile onboarding questions, dark and light modePOWA mobile structure map, dark and light mode
Deliverables
Design system

A design system and UI kit built from scratch.

Prototypes

Interactive prototypes for web and mobile.

Look and feel

A visual language for dark and light modes.

Next projectLIA Live